Download Macromedia Flash MX 2004 ActionScript: Training from the by Derek Franklin PDF

By Derek Franklin

Definite, you should use Flash MX 2004 with out being a grasp programmer, yet as any Flash developer worthy his or her salt will inform you, you are not tapping all of its energy until you are taking good thing about its scripting language "ActionScript 2.0" which deals a better programming version and higher object-oriented programming help than ever earlier than. the following to take the phobia issue out of studying it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who reveal that scripting is an instinctual approach via translating real-life actions into ActionScript scripts. In those pages, you can find methodologies and methods for construction over forty real-life Flash ActionScript initiatives, together with pattern video games, --- functions, websites, and extra. New during this version are assurance of ActionScript 2.0, net prone, parts, Printing, Video, and extra. at the better half CD, you will find all of the venture documents and pictures you must entire every one undertaking.

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All rights reserved. Privacy policy | Contact us | Feedback Home > Products > Flash > Support > ActionScript dictionary . variable Arguments object An instance of an object. Some objects require that instances be created using the constructor for that object. The object can be any of the predefined ActionScript objects or a custom object. ) operator. property_or_method The name of a property or method associated with an object. All of the valid method and properties for the predefined objects are listed in the Method and Property summary tables for that object.

All rights reserved. valueN]; Arguments myArray The name of an array. aN Elements in an array. N Names of properties. Description Operator; creates a new object initializing the properties specified in the arguments, or initializes new array with the elements (a0) specified in the arguments. The created object has the generic Object object as its prototype. Using this operator is the same as calling new Object and populating the properties using the assignment operator. Using this operator is an alternative to using the new operator, which allows for the quick and convenient creation of objects.

Description Operator (assignment); assigns expression1 the value of expression1 % expression2. Player Flash 4 or later. Example The following illustrates using the %= operator with variables and numbers: x %= y is the same as x = x % y If x = 14 and y = 5 then x %= 5 returns 4 See also % (modulo) ©1995-2001 Macromedia, Inc. All rights reserved. Privacy policy | Contact us | Feedback Home > Products > Flash > Support > ActionScript dictionary & (bitwise AND) Syntax expression1 & expression2 Arguments expression1, expression2 Any number.

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Download Macromedia Flash MX 2004 ActionScript: Training from the by Derek Franklin PDF
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