Download iOS Development using MonoTouch Cookbook by Dimitris Tavlikos PDF

By Dimitris Tavlikos

Over a hundred recipes for constructing and deploying functions for the iOS utilizing C# and .NET designated examples overlaying each element of iOS improvement utilizing MonoTouch and C#/.NET Create totally operating MonoTouch tasks utilizing step by step directions. Recipes for developing iOS functions assembly Apple's directions. intimately MonoTouch brings the superb profit possibilities of Apple's billion buck app shop to C# and .NET builders. This cookbook leaves no stone unturned, giving you useful recipes overlaying consumer interfaces, facts administration, multimedia , internet prone, and localization, during to software deployment at the app shop. regardless of the sector of MonoTouch iOS improvement you want to learn about, you will discover a recipe for it during this cookbook. minimal idea and greatest useful motion defines this ebook. it really is jam jam-packed with recipes for interacting with the machine undefined, just like the GPS, compass and the accelerometer. Recipes for these all very important genuine observe matters are coated reminiscent of examining and responding to battery kingdom. it's the crucial cookbook for C# and .NET builders eager to join the fascinating and profitable global of iOS improvement. What you are going to research from this e-book Create purposes in particular designed for the iPad. eat .NET internet providers, together with WCF. catch and deal with multimedia assets utilizing the device's digicam and microphone. Use the accelerometer to catch and reply to machine events. Create location-aware functions utilizing the integrated GPS, compass and mapping positive aspects. Create portraits and animation for robust purposes. successfully use multitasking positive aspects to supply a hassle-free adventure. objective all over the world viewers with localization thoughts and set up to the App shop. method The booklet is written in a cookbook type, proposing examples within the kind of recipes, permitting you to head on to your subject of curiosity, or stick to subject matters all through a bankruptcy to achieve in-depth wisdom. Who this booklet is written for This ebook is key for C# and .NET builders without earlier event in iOS improvement and Objective-C builders that need to make a transition to the advantages of MonoTouch and the C# language, for growing whole, compelling iPhone, iPod and iPad functions and deploying them to the App shop.

Show description

Read Online or Download iOS Development using MonoTouch Cookbook PDF

Similar design & graphics books

Lightroom 3: Streamlining Your Digital Photography Process

"I’ve labored my complete grownup existence in electronic imaging, from dealing with high-volume construction departments to working my very own images and printing companies. And for a few years, I’ve been educating photographers find out how to be self-sufficient by way of operating with their electronic photos. Having used all significant photograph enhancing software program published over the last 20 years, I now decide to use Lightroom since it permits me to paintings quick, is helping me take care of huge numbers of pictures and shall we me come again to having fun with the artistic elements of images.

Understanding Flash MX 2004 ActionScript 2: Basic techniques for creatives

Step by step thoughts, illustrated with hugely visible examples through the publication, make it easier to building up your ActionScripting talents fast and successfully. A help web site (www. sprite. net/understanding) offers all of the content material you want to test the strategies proven within the publication for your self.

Isometric Game Programming with DirectX 7.0 (Premier Press Game Development (Software))

Isometric video game Programming with DirectX takes you from 0 to DirectX, actually! starting with video game programming fundamentals you'll discover such subject matters as WIN32 programming fundamentals, GDI basics, fonts, areas and bitmaps, DirectDraw, and online game good judgment. you will then flow directly to Isometric basics and technique in addition to complicated themes akin to Random global new release and Direct3D.

Inkscape : Premier pas en dessin vectoriel

Avec Inkscape, s'initier au dessin vectoriel devient un jeu d'enfant ! Paramétrez votre espace de travail pour créer avec aisance et précisionIntégrez des pictures et des textes à vos dessinsManiez les outils de forme ou dessinez à major levée avec les courbes de BézierAppliquez couleurs et dégradés aux formes et aux contoursOptimisez votre méthode de travail avec les modèles, les calques et les clonesConvertissez les objets en chemin et retouchez le détail de vos tracésTransformez vos projets avec les filtres et les effetsValidez vos acquis avec eight études de cas : création d'une icône, d'une bannière, réalisation d'une invitation, notion d'une affiche.

Extra info for iOS Development using MonoTouch Cookbook

Example text

Select the Attributes tab, and in the Background drop-down list, select Light Gray Color. 4. Now, select the Size tab and reduce the view's height by 60 points. 5. Save the document. 6. Compile and run the application on the simulator. The result should look like the following image: The gray portion of the simulator's screen is the view that we have just added. How it works... We have successfully created an application that contains one view. Of course, this application does not provide any functionality.

Getting ready In this task, we will discuss how to use actions with the controls of the user interface. Create a new iPhone Single View Application project in MonoDevelop, and name it ButtonInputAction. xib in Interface Builder, and add the same controls, outlets, and connections as the ones from project ButtonInput from the previous task. Do not add any code in the project for now. How to do it... Adding actions to interface objects is similar to adding outlets. 1. In Interface Builder, Ctrl-drag from the button to the source code file.

The outlet mechanism is basically a way of connecting Interface Builder objects with the code. They are necessary, since it is the only way we can access user interface objects that we create with Interface Builder. This is how Interface Builder works, and it is not just a MonoTouch workaround. An outlet of an object provides a variable of this object, so that we will be able to use it in a project. MonoTouch makes a developer's life much easier, because when we create outlets in Interface Builder and connect them, MonoDevelop works in the background by auto-generating code regarding those outlets.

Download PDF sample

Download iOS Development using MonoTouch Cookbook by Dimitris Tavlikos PDF
Rated 4.54 of 5 – based on 16 votes