By Rich Shupe
Macromedia Flash is speedy changing into the Web's most generally used platform for developing wealthy media with animation and movement pix, yet learning Flash isn't really effortless. so much entry-level books train via easy examples that focus on both animation or scripting, yet not often either jointly. To get the main from Flash eight, you not just have to be trained in programming/interface layout, you wish the creativity for tale telling and the inventive insights to layout fluid animation. Flash eight: initiatives for studying Animation and Interactivity teaches Flash layout instead of easily Flash itself. With a standalone sequence of walkthroughs and tutorials for Flash rookies coming from a snap shots box, this ebook teaches Flash within the context of real-world initiatives. instead of examine a Flash software for the sake of it, you study which parts of Flash are very important, and that are much less used, just by seeing how general content material is de facto created. And instead of a text-heavy method, this graphically wealthy publication leads you thru hands-on examples by means of representation. every one undertaking within the booklet starts off with ambitions and vast sketches sooner than relocating to layout and scripting. This is helping you recognize layout intent-the why of the process-rather than simply studying the interfaces and the how of all of it. alongside the way in which, you are going to create Flash content material that comes with conventional animation concepts (as obvious in full-length lively features), and ActionScript-based interactive animation, similar to customized site interface designs. you furthermore may how you can mix either conventional animation options and ActionScript to create feature-rich Flash resources from the floor up. Co-authored by means of academic builders with years of expertise growing compelling content material, interfaces, and functions, Flash eight: tasks for studying Animation and Interactivity deals a content-driven technique that also is inspiration-driven. You research simply because you are achieving whatever tangible, no longer since you imagine you must understand how a device works. on the way to know the way numerous gains of Flash come jointly to create a last finish layout, this booklet provide you with either the perception and the knowledge.
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Additional resources for Flash 8: projects for learning animation and interactivity
If you used Object Drawing mode when creating the box, either double-click again to edit the object, or select it and break it apart. ) 2. Use the Edit bar to return to Scene 1 (by clicking on Scene 1). 3. Save your work and close your file. You will see that every instance of the box_mc symbol has been updated to reflect the change. The layout on the Stage is unaffected, but those ugly strokes are gone for good. Automate Your Workﬂow Having to manually repeat common tasks, such as drawing a box, can slow you down.
Figure 2-5. The Document Properties dialog box 32 4. Click on the Background Color swatch in the dialog box, and set the background color of the movie to black. If you’d like new Flash documents to always open with a black background, you can click the Make Default button in the dialog box to change the default color as well. Flash 8: Projects for Learning Animation and Interactivity Aligning Objects on the Stage 5. New to Flash 8, you can optionally enter a title and description for your movie.
If it didn’t, that’s fine. In fact, this is the desired result, as it shows that when you drew your line you fully enclosed the area within it (either by connecting the stroke’s end point with its starting point, or by connecting both ends of your stroke with the border of the box). If the entire image did turn black, don’t worry. What this means is that when you drew the silhouette, you didn’t fully complete the Hendrix outline—a gap remained that allowed the fill color to “spill out” and fill any connected area with the black color.
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