Download Android UI Fundamentals: Develop & Design by Jason Ostrander PDF

By Jason Ostrander

Writer Jason Ostrander walks builders during the assorted offerings on hand on their approach to making a well-designed software for Android. whereas construction an easy program, Jason works during the fundamentals of Android UI improvement together with format, occasion dealing with, menus and notifications. the writer then exhibits the right kind approach to load and reveal photos, create complex dialogs and growth symptoms, upload animation, and the way to construct customized UI parts. Jason discusses the right kind method of including interplay via gestures and the complex graphical thoughts to be had utilizing Canvas, Renderscript and OpenGL. eventually, he discusses pill improvement, the original alterations among telephone and pill UI, and the hot APIs to be had to pill builders.

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Extra resources for Android UI Fundamentals: Develop & Design

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14. xml and reopen it for the changes to take effect. 14 The device configuration editor of the graphical layout editor 4. Now try dragging a TextView onto the layout, just below the existing TextView. Notice that you can place the view only above or below the existing view. Remember the LinearLayout container from before? It was set up with a vertical orientation, so you can arrange views only vertically within it. Now try changing the size of the TextView. 5. Make it fill the width of the window.

The other two buttons have their weights set to 1 and 4, so in addition to their normal size, they expand to fill the remaining space. The bottom button has a higher weight and consumes more of the available space. It actually takes four-fifths of the remaining space, leaving one-fifth for the third button (1 + 4 = 5). Using layout weights allows you to create proportionally arranged views, greatly increasing the flexibility of your layouts. 8 A linear layout with three buttons demonstrating layout_weight Note A somewhat confusing aspect of using layout_weight is its relationship to the layout_height and layout_width attributes.

In particular, this book will not cover basic Android concepts such as intents, services, or content providers. Further, this book will not be an introduction to the Java programming language or to XML. You should know how to program and how to read XML. How You Will Learn Throughout this book, you舗ll learn by creating an actual app, a simple time tracker. Each chapter includes detailed examples of real Android code that you will compile and run. com/androiduifundamentals. What You Will Learn You舗ll learn how to create user interfaces for Android applications.

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