By Antonio De Donatis
Macromedia's structure is sort of a chest packed with preciousjewels, and this ebook is sort of easily the most important to open it! considered one of themost very important instruments supplied with Flash is the Macromedia ComponentArchitecture: a framework of elements written in ActionScript 2,based on confirmed layout styles, that gives a wealth offunctionality you could simply bolt directly to your Flash functions whendesired. this may prevent a major period of time duringapplication improvement and assist you enhance the standard of yourcode. what is extra, the resource code is integrated, so if you cannot findthe part you would like in the part structure, you canjust alter current parts to create your individual! specialist Flashdeveloper and writer Antonio De Donatis delivers every little thing you needto grasp Flash parts. within the first half, he indicates you the way thearchitecture works, the best way to create potent component-basedapplications, and the way to create your personal customized elements fromwhat's already supplied. the second one half exhibits how XML can be utilized toeffectively describe and dynamically create not just unmarried componentinstances, yet complete purposes according to any variety of components.The final a part of the publication is a entire connection with utilizing allof the parts already on hand within the Macromedia ComponentArchitecture. It contains a particular bankruptcy devoted to every one of theUI elements like easy utilization, part administration, customization,and useful examples exhibiting utilization of every part.
Read or Download Advanced Actionscript Components: Mastering the Flash Component Architecture PDF
Similar design & graphics books
"I’ve labored my whole grownup existence in electronic imaging, from handling high-volume construction departments to working my very own images and printing companies. And for a few years, I’ve been instructing photographers how you can be self-sufficient in terms of operating with their electronic pictures. Having used all significant photo modifying software program published over the last two decades, I now decide to use Lightroom since it permits me to paintings speedy, is helping me care for huge numbers of pictures and shall we me come back to having fun with the artistic features of images.
Step by step concepts, illustrated with hugely visible examples through the booklet, enable you to increase your ActionScripting talents quick and successfully. A help site (www. sprite. net/understanding) presents the entire content material you must attempt the ideas proven within the ebook for your self.
Isometric video game Programming with DirectX takes you from 0 to DirectX, actually! starting with online game programming fundamentals you'll discover such subject matters as WIN32 programming fundamentals, GDI basics, fonts, areas and bitmaps, DirectDraw, and online game common sense. you are going to then circulate directly to Isometric basics and technique in addition to complex themes corresponding to Random international iteration and Direct3D.
Avec Inkscape, s'initier au dessin vectoriel devient un jeu d'enfant ! Paramétrez votre espace de travail pour créer avec aisance et précisionIntégrez des photographs et des textes à vos dessinsManiez les outils de forme ou dessinez à major levée avec les courbes de BézierAppliquez couleurs et dégradés aux formes et aux contoursOptimisez votre méthode de travail avec les modèles, les calques et les clonesConvertissez les objets en chemin et retouchez le détail de vos tracésTransformez vos projets avec les filtres et les effetsValidez vos acquis avec eight études de cas : création d'une icône, d'une bannière, réalisation d'une invitation, belief d'une affiche.
Extra resources for Advanced Actionscript Components: Mastering the Flash Component Architecture
Target. poem + '"'); } In reaction to receiving the event, the Vogon component instance will print some useful information in the output window. More specifically: The first trace will show the name of the object listening to the event (the listener). The second trace will show the name of the object that triggered the event (the source object). The third trace will display the value of the myPoem property of the source object (the new poem). Building the example The following example demonstrates the implementation of a custom event: 1.
Figure 2-2. qxd 1/25/06 10:25 AM Page 36 CHAPTER 2 Figure 2-2 shows four components, each inheriting from a different class of the component framework. The Label component, for example, does not inherit from the ScrollView component because it doesn’t need to scroll its contents. Note that the fact that UIObject is a much simpler class than the ScrollView class doesn’t necessarily imply that components based upon the UIObject class are simpler than components based upon the ScrollView class, even if that is most likely to be the case.
Let us complete the association between the new component and its class by right/CTRLclicking the Vogoness component in the Library panel and selecting the Component Definition… option. 0 Class text box add Vogoness. 7. We are now going to modify the shape of the Vogoness component to be able to distinguish its instances from those of the Vogon component. Right/CTRL-click the Vogoness component in the Library panel and select the Edit option. Alter the shape, but do not change the color. 8. After editing the component shape, go back to the main stage of the document and create an instance of the Vogoness component by dragging its symbol from the Library panel to the stage.
- Download Encyclopedia of Explosives and Related Items (Vol 01) by U.S. Army Research and Development Command.; TACOM, ARDEC.; PDF
- Download Macromedia Flash MX ActionScript for Fun and Games by Gary Rosenzweig PDF