Download 50 Fast Macromedia Flash MX Techniques by Ellen Finkelstein PDF

By Ellen Finkelstein

* 50 cool ideas that would take your Flash animations to the following point. contains themes comparable to Simulating a 3D dice, growing an Explosion, development Letters from an photographs, Making Mono Clips Sound Like Stereo, making a 3D Morph, Triggering Speech Bubbles, development a User-response shape, placing a Flash motion picture onto a PDA.
* Covers the newest Flash "X" unlock. each one of these results is additionally created with Flash 5.
* 50 step by step easy methods to make your Flash five and Flash "X" animations extra outstanding, attractive, powerful, and enjoyable. features a 32-page full-color insert highlighting the main dramatic visible tips.

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Additional resources for 50 Fast Macromedia Flash MX Techniques

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Add a layer above the face layer and call it lips. ■ Drag the Playhead from left to right, listening to the sound. You can do this because you set your sound to stream. 2), decide in which frames you need to change the shape of the mouth and add a keyframe (F6) in each of those frames. ■ Now you need to draw the mouths. Because you often need the same shape more than once, we suggest that you draw all the mouths on the first keyframe you are using and then place ■ them to the side of the Stage.

Aif). STEP 2: CREATE THE BUBBLE Create your bubble. You’ll reuse this bubble in variations for all the bubbles. Of course, you can make bubbles however you want, but here are instructions for ours. ) Draw a circle with no stroke. Press Shift to make it a perfect circle. ■ Open the Color Mixer (Window ➢ Color Mixer) and choose Radial from the Fill Style drop-down list. ■ Click the left marker. Click the Fill Color button and choose a color for the center of the bubble. We used a light green (#99FFCC in hexadecimal).

Add a keyframe at Frame 30. Select all the frames from 1 to 30. In the Property inspector (Window ➢ Properties), choose Motion from the Tween drop-down list. ■ Click Frame 1. Click the instance. In the Property inspector, choose Alpha from the Color drop-down list. Set it to 0%. ■ Click Frame 30. Click the instance. In the Property inspector, choose Alpha from the Color drop-down list. Set the alpha to 100%. ■ ■ Photo from U. S. com/PHOTO-ARCHIVE/) STEP 2: PLACE THE PHOTO ON THE STAGE You make a symbol of the photo and center it on the Stage on a separate layer.

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